![](https://robert.bechara.nl/wp-content/uploads/2023/03/Tower-Defense-1024x153.png)
![](https://robert.bechara.nl/wp-content/uploads/2023/03/UI-main-page-1024x574.jpg)
Development
- The level is like the Block The Army editor. You would have a starting point with a number of specific army (People - Tanks - Helicopters). Multiple paths with a specific starting points.
- The towers that you are building are on an empty area outside of the road, yet there might be a building or a bush or something that is blocking the area thus you can’t build until you destroy the blocking item by tapping on it.
- Skill tree for each tower and army. Thus the enemy would have random skill points upgrades.
- Unique enemies with leveling system that increase the level's difficulty
- Balancing the units with the upgrades
- Playfab integration with user data saved on the cloud